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- Halo The Master Chief Collection -

Game

Halo The Master Cheif Collection

Year

2014

Role

Environment Artist

Company

Certain Affinity

For Halo The Master Chief Collection I was an Environment Artist on the Halo 2 Anniversary map Lockdown.  My responsibilites were modeling and texturing (using pre-existing textures) the level geometry, snow texture pass over all geometry, collision model work, assisting the map lead on any tech and art issues, general art feedback and suggestions, polish work, and bug fixing to close out the map.  The production software I used were the Halo proprietary engine (Sapien/Bonobo), Maya, and Photoshop.

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- All images are copyright Microsoft Studios and 343 Industries -

- Gameplay video -

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